Age, Biography and Wiki

Takehiko Inoue (Takehiko Nariai) was born on 12 January, 1967 in Ōkuchi, Japan, is a Japanese manga artist. Discover Takehiko Inoue's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 57 years old?

Popular As Takehiko Nariai
Occupation N/A
Age 57 years old
Zodiac Sign Capricorn
Born 12 January, 1967
Birthday 12 January
Birthplace Ōkuchi, Japan
Nationality Japan

We recommend you to check the complete list of Famous People born on 12 January. He is a member of famous Artist with the age 57 years old group.

Takehiko Inoue Height, Weight & Measurements

At 57 years old, Takehiko Inoue height is 1.67 m .

Physical Status
Height 1.67 m
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Takehiko Inoue Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Takehiko Inoue worth at the age of 57 years old? Takehiko Inoue’s income source is mostly from being a successful Artist. He is from Japan. We have estimated Takehiko Inoue's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income Artist

Takehiko Inoue Social Network

Instagram Takehiko Inoue Instagram
Linkedin
Twitter Takehiko Inoue Twitter
Facebook
Wikipedia Takehiko Inoue Wikipedia
Imdb

Timeline

Takehiko Inoue (井上 雄彦) is a Japanese manga artist.

1935

It won the 35th annual Tezuka Award.

1988

He made his debut in 1988, when appeared in Weekly Shōnen Jump magazine.

1989

His first serialization was in 1989 with Chameleon Jail, for which he was the illustrator of a story written by Kazuhiko Watanabe.

Inoue's first real fame came with his next manga, Slam Dunk, about a basketball team from Shohoku High School.

1990

He is best known for the basketball series Slam Dunk (1990–1996), and the jidaigeki manga Vagabond, which are two of the best-selling manga series in history.

Many of his works are about basketball, Inoue himself being a huge fan of the sport.

His works sold in North America through Viz Media are Slam Dunk, Vagabond and Real, although Slam Dunk was earlier translated by Gutsoon! Entertainment.

It was published in Weekly Shōnen Jump from 1990 to 1996 and has sold over 170 million copies worldwide.

1995

In 1995 it received the 40th annual Shogakukan Manga Award for shōnen manga and in 2007 was declared Japan's favorite manga.

Slam Dunk was adapted into a 101 episode anime television series and four films.

1996

Inoue launched Buzzer Beater as an online comic in May 1996 on the Sports-i ESPN website (now J Sports).

It is about a basketball team from Earth that attempts to compete on the intergalactic level, it appears on his official website in four languages: Japanese, English, Chinese, and Korean.

1998

Vagabond was Inoue's next manga, adapted from the fictionalized accounts by Eiji Yoshikawa of the samurai Miyamoto Musashi, which he began drawing in 1998.

1999

While still working on Vagabond, Inoue began drawing Real in 1999, his third basketball manga, which focuses on wheelchair basketball.

2000

The series won the Kodansha Manga Award for General manga in 2000 and the Grand Prize of the 6th Osamu Tezuka Culture Awards in 2002, receiving his award alongside fellow mangaka, Kentaro Miura.

2001

It received an Excellence Prize at the 2001 Japan Media Arts Festival.

Inoue also created character designs for the Xbox 360 RPG, Lost Odyssey, based on initial material provided by Hironobu Sakaguchi.

Sakaguchi sought out Inoue for his talent of depicting "people" and his ability to "illustrate the internal emotions of a character" since the goal of the video game was to explain people.

2005

Buzzer Beater was produced into a 13 episode anime series in 2005.

2006

The manga's popularity caused a surge of interest in basketball among Japanese youth, leading to Inoue and his publisher Shueisha creating the Slam Dunk Scholarship program in 2006 and Inoue receiving commendation from the Japan Basketball Association for helping popularize basketball in the country.

2007

In 2007, a second 13 episode series was produced.

Both seasons were animated by TMS Entertainment.

2011

In March 2011, Inoue painted large images of the Buddhist leader Shinran on twelve folding screens for display at the East Hongan Temple in Kyoto.

The paintings include Shinran and Hōnen wading through water with a group of followers and an image Shinran with a bird.

2012

In 2012, Inoue became the first recipient of the Cultural Prize at the Asia Cosmopolitan Awards.

Inoue was born in Isa, Kagoshima, and was fond of drawing since he was a child.

During elementary and junior high school, Inoue joined the kendo and basketball clubs, becoming captain of the latter.

In his third year at Kagoshima Prefectural Oguchi High School, Inoue took a summer course at an art preparatory school with the plan of enrolling into an art university, but such schools were too expensive so he ended up going to Kumamoto University near his hometown.

There he majored in literature.

His submission to Weekly Shōnen Jump caught the attention of editor Taizo Nakamura and, at the age of 20, Inoue dropped out of college to move to Tokyo and pursue a career as a manga artist.

Before his debut, Inoue was an assistant to Tsukasa Hojo on City Hunter.

2013

In 2013, Inoue published an illustrated travel memoir on the life and architecture of Antoni Gaudí titled Pepita: Takehiko Inoue Meets Gaudí, detailing his thoughts and travels in Catalonia.

2014

In 2013, Takehiko Inoue has been appointed by the Japanese Foreign Ministry to serve as an ambassador to celebrate Japan and Spain 400 years of goodwill until July 31, 2014.

In 2022, Inoue made his directorial debut with the anime film adaptation of his Slam Dunk manga, titled The First Slam Dunk.

Inoue also wrote the screenplay and story for the film.

In 2024, he received the Best Director and Best Screenplay award for his work at the Tokyo Anime Award Festival.