Age, Biography and Wiki

Shinji Hosoe was born on 28 February, 1967 in Gero, Gifu Prefecture, Japan, is an A japanese male film score composer. Discover Shinji Hosoe's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 57 years old?

Popular As N/A
Occupation Composer musician producer
Age 57 years old
Zodiac Sign Pisces
Born 28 February, 1967
Birthday 28 February
Birthplace Gero, Gifu Prefecture, Japan
Nationality Japan

We recommend you to check the complete list of Famous People born on 28 February. He is a member of famous Composer with the age 57 years old group.

Shinji Hosoe Height, Weight & Measurements

At 57 years old, Shinji Hosoe height not available right now. We will update Shinji Hosoe's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
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Shinji Hosoe Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Shinji Hosoe worth at the age of 57 years old? Shinji Hosoe’s income source is mostly from being a successful Composer. He is from Japan. We have estimated Shinji Hosoe's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income Composer

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Timeline

1967

Hosoe was born on February 28, 1967, in Gero, Gifu Prefecture, Japan.

His family moved to Chōfu while he was in first grade of elementary school.

At the age of 8, he bought Isao Tomita's album The Planets.

He also listened to electronic music by artists such as Jean-Michel Jarre, Kraftwerk and Yellow Magic Orchestra.

During his teenage years, he played bass in a Yellow Magic Orchestra tribute band.

At the time, he did not have a serious interest in music and received low grades in music classes.

After graduating high school, he studied computer graphics at Japan Electronics College.

1985

Hosoe joined Namco in 1985 as a part-time game tester and CG artist.

During this time, he merely created music as a hobby in his spare time.

1986

After showing his music to fellow co-workers, he was reassigned the position of a composer in 1986.

This led to him composing for Dragon Spirit, as well as various other arcade games such as Final Lap, Ordyne and Dirt Fox.

He started off tracks by programming a rhythm into the sequencer, then playing melodies with a keyboard on-top, and later adding new parts or re-writing existing parts.

1987

Shinji Hosoe (細江 慎治), also known as Megaten and Sampling Masters MEGA, is a Japanese video game composer and musician most famous for scoring Ridge Racer, Street Fighter EX and many Namco arcade games between 1987 and 1996.

He also runs the music production and publishing company SuperSweep, alongside long time collaborator Ayako Saso.

1990

In 1990, he composed for Galaxian3: Project Dragoon, working with Ayako Saso and Takayuki Aihara for the first time; he found himself busy with lots of other work, hence other tracks were composed by the other two composers.

Using the pseudonym Yuji Yamada, he also composed for games that were not developed or published by Namco.

These include the Little Master series; as the series was intended for children, director Tadato Kawano asked Hosoe to compose tracks that are upbeat and happy.

He also composed for the PC-98 game Eye of the Beholder along with Yuzo Koshiro, whose style he tried to imitate for his tracks in the game.

1992

In 1992, Hosoe composed for Fighter & Attacker alongside Aihara, which was his first game project to utilize hardcore techno music.

Neither Hosoe and Aihara had previously listened to music in this genre; Kawano had given Hosoe two CDs of hardcore techno music, which initially puzzled him but grew on him after repeated listens, so he composed music in this genre to match the game's intensity.

The following year, he composed for Ridge Racer.

While racing games at this point often featured jazz fusion music, the majority of tracks in the game are dance music, although he initially planned to include a wider variety of genres.

Due to time constraints, he asked Saso and Nobuyoshi Sano to contribute one track each.

The success of Ridge Racer has since led to him receiving many offers from companies to compose similar music.

He also composed for Cyber Sled earlier that year, which he considers to be his greatest work, although it received a mixed reception from critics, who criticized it for being repetitive.

1996

Hosoe left Namco to join Arika in 1996, feeling that his salary would not increase any further.

Saso and Aihara also joined Arika desiring to continue working with him, although Sano remained at Namco.

This led to the trio composing for Street Fighter EX along with its sequels.

The console versions were their first game projects to feature live instrumentation.

Ex-Taito composer Yasuhisa Watanabe later joined the sound team.

The trio were also given freedom to work on the music of Square games Bushido Blade and Driving Emotion Type-S.

The latter game was poorly received by game critics and fans, although the soundtrack has received praise for its blend of fusion, rock and techno music.

However, the music also received criticism, with one critic describing it as sounding like "a flock of seagulls being maimed and tortured".

2000

Upon joining Arika, he expressed a desire to eventually found his own game music company, which eventually led to him leaving in 2000 and founding SuperSweep alongside Saso and Watanabe.

Yousuke Yasui, who had already tried to apply to join Arika, also joined the company as a composer.

In addition to composing for games, the company also publishes various soundtracks.

2001

One of SuperSweep's first works was the soundtrack of Arika's Technictix in 2001, which Hosoe considers to be one of his most significant contributions to game music.

The team also worked on the music of the game's sequel Technic Beat.

The game's producer, Ichiro Mihara, decided that the game's soundtrack would include remixes of music from earlier Namco and Arika games.

Mihara chose which tracks would be included in the game, while the composers decided on which tracks they wanted to remix, at times fighting with other composers over who would remix a track.