Age, Biography and Wiki
Regan Mandryk was born on 9 December, 1975 in Winnipeg, Manitoba, Canada, is a Canadian computer scientist. Discover Regan Mandryk's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is she in this year and how she spends money? Also learn how she earned most of networth at the age of 48 years old?
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Age |
48 years old |
Zodiac Sign |
Sagittarius |
Born |
9 December, 1975 |
Birthday |
9 December |
Birthplace |
Winnipeg, Manitoba, Canada |
Nationality |
Canada
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We recommend you to check the complete list of Famous People born on 9 December.
She is a member of famous computer with the age 48 years old group.
Regan Mandryk Height, Weight & Measurements
At 48 years old, Regan Mandryk height not available right now. We will update Regan Mandryk's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.
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Dating & Relationship status
She is currently single. She is not dating anyone. We don't have much information about She's past relationship and any previous engaged. According to our Database, She has no children.
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Regan Mandryk Net Worth
Her net worth has been growing significantly in 2023-2024. So, how much is Regan Mandryk worth at the age of 48 years old? Regan Mandryk’s income source is mostly from being a successful computer. She is from Canada. We have estimated Regan Mandryk's net worth, money, salary, income, and assets.
Net Worth in 2024 |
$1 Million - $5 Million |
Salary in 2024 |
Under Review |
Net Worth in 2023 |
Pending |
Salary in 2023 |
Under Review |
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Not Available |
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Not Available |
Source of Income |
computer |
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Timeline
Regan Lee Mandryk is a Professor of Computer Science at the University of Saskatchewan.
She specializes in Human-computer interaction.
Mandryk was born on December 9, 1975, in Winnipeg, Manitoba.
Mandryk earned her Bachelor of Science degree from the University of Winnipeg in 1997.
She completed her Master's degree and PhD at Simon Fraser University in British Columbia.
Mandryk's PhD dissertation applied physiological measures to model user emotion in interactive play environments.
She was awarded the 2005 Dean of Graduate Studies Convocation Medal in Applied Sciences and was nominated for the Canadian Association of Graduate Studies Distinguished Dissertation Award.
She then completed post-doctoral fellowships at the University of British Columbia and Dalhousie University.
Upon completing her fellowships, Mandryk joined the University of Saskatchewan's Human-Computer Interaction Lab under the guidance of Carl Gutwin to research video games.
She had originally never looked at the university for she had no family connections to Saskatoon but was convinced by Gutwin's work.
As an assistant professor, she co-received a Natural Sciences and Engineering Research Council grant to study how to increase university-aged students physical activity.
Alongside Kevin Stanley, they developed a game called Gemini which would incorporate a player's real-world activities such as walking, running or riding a bicycle into a role-playing computer game.
In January 2015, Mandryk was selected as an inaugural member of the Royal Society of Canada’s College of New Scholars, Artists and Scientists.
She later received the University of Saskatchewan's New Researcher Award.
The following year, Mandryk and researchers at the Interaction Lab began developing concentration exercises to assist children with fetal alcohol spectrum disorder.
Their game involved the player's avatar runs endlessly forward, collecting coins and avoiding obstacles, while the player wore a headset to monitor their brain activity.
Through the use of positive reinforcement, Mandryk's research team were attempting to train those with fetal alcohol spectrum disorder to focus.
She also received a $1.65 million grant to create a graduate program in game-user research for the Saskatchewan Waterloo Games User Research Initiative.
Mandryk later began researching whether video games could be used to assess mental health.
This project earned her a E.W.R. Steacie Memorial Fellowship, $250,000 over two years, by the Natural Sciences and Engineering Research Council of Canada to fund her research.
During the COVID-19 pandemic in North America, Mandryk promoted the use of video games while isolating as a way to deal with stress, anxiety and other mental health challenges.
She said that due to social isolation, children were missing out on interactions with their friends and video games were a way to socialize.