Age, Biography and Wiki
Mike Perry was born on 1969, is an American video game designer and producer. Discover Mike Perry's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 55 years old?
Popular As |
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Occupation |
Game designer, producer |
Age |
55 years old |
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Born |
1969 |
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We recommend you to check the complete list of Famous People born on .
He is a member of famous Game designer with the age 55 years old group.
Mike Perry Height, Weight & Measurements
At 55 years old, Mike Perry height not available right now. We will update Mike Perry's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.
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Not Available |
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Not Available |
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Not Available |
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Not Available |
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Not Available |
Dating & Relationship status
He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.
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Not Available |
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Not Available |
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Mike Perry Net Worth
His net worth has been growing significantly in 2023-2024. So, how much is Mike Perry worth at the age of 55 years old? Mike Perry’s income source is mostly from being a successful Game designer. He is from . We have estimated Mike Perry's net worth, money, salary, income, and assets.
Net Worth in 2024 |
$1 Million - $5 Million |
Salary in 2024 |
Under Review |
Net Worth in 2023 |
Pending |
Salary in 2023 |
Under Review |
House |
Not Available |
Cars |
Not Available |
Source of Income |
Game designer |
Mike Perry Social Network
Timeline
Mike Perry (born 1969) was creative director at Maxis and Electronic Arts, where he worked on many of the Sim games.
He produced and designed the award-winning title SimFarm, and both produced and programmed Yoot Saito's award-winning title SimTower.
In 1992, Perry was hired by Jeff Braun of Maxis to work as a project manager, doing what was called "Maintenance Producing," supporting updates on existing products such as SimEarth and SimCity.
Perry was then given a new project, SimFarm, which he produced and co-designed with engineer Eric Albers.
The game won the Codie award in 1993 from the Software Publishers Association as "Best Secondary Education Program."
The following year, Perry produced Yoot Saito's SimTower, which won the CODiE for Best Simulation Program.
He was one of the employees who stayed with the company when it was acquired by Electronic Arts in 1997.
He has given talks at the Game Developers Conference, and in 2003, published a series of "Designer Diaries", documenting the development of the console version of The Sims.
As of 2011, he is an executive producer at Zynga, managing the FarmVille game.
Perry's first game was an Astrosmash clone, which he wrote in BASIC on a Timex Sinclair 1000 at the age of 13.
He lived at Pensacola Naval Air Station, as his stepfather was an officer in the U.S. Navy.
Perry was a C64 enthusiast in high school, using it to teach himself how to program games and BBS applications.
His stepfather later took a job as medical professor at the University of South Alabama, which school Perry attended as well, studying music.
However, he dropped out before graduating, to explore a musical career and move to California.
For the next two years he worked part-time at the videogame booth in a Toys R Us store, and played rhythm guitar for a local heavy metal band.
He then decided to seek an actual career in the game industry, cold-calling various companies in the Bay Area, and finally obtaining a job as a "Game Counselor" (telephone support) at Hudson Soft.
Over the next two years his duties expanded within the company, including work on such games as Bomberman 2 and Super Adventure Island.
In 2011, Perry left Maxis/EA, and as of July 2011 is working at Zynga, where he is executive producer of FarmVille.