Age, Biography and Wiki

Michael Morhaime was born on 3 November, 1967, is an American video game developer and entrepreneur. Discover Michael Morhaime's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 56 years old?

Popular As N/A
Occupation Business executive; video game developer
Age 56 years old
Zodiac Sign Scorpio
Born 3 November, 1967
Birthday 3 November
Birthplace N/A
Nationality

We recommend you to check the complete list of Famous People born on 3 November. He is a member of famous Business executive with the age 56 years old group.

Michael Morhaime Height, Weight & Measurements

At 56 years old, Michael Morhaime height not available right now. We will update Michael Morhaime's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
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Who Is Michael Morhaime's Wife?

His wife is Amy Morhaime (m. 2010)

Family
Parents Not Available
Wife Amy Morhaime (m. 2010)
Sibling Not Available
Children Not Available

Michael Morhaime Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Michael Morhaime worth at the age of 56 years old? Michael Morhaime’s income source is mostly from being a successful Business executive. He is from . We have estimated Michael Morhaime's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income Business executive

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Timeline

1959

On the same year, Morhaime was honored at the 59th Annual Technology & Engineering Emmy Awards for Blizzard's creation of World of Warcraft.

Along with Don Daglow of Stormfront Studios and John Carmack of id Software, Morhaime is one of only three designers or producers to accept awards at the Technology & Engineering Emmy Awards and at the Academy of Interactive Arts & Sciences Interactive Achievement Awards.

1967

Michael Morhaime (born November 3, 1967) is an American video game developer and entrepreneur.

He is the chief executive officer (CEO) and founder of Dreamhaven, located in Irvine, California.

1978

In sixth grade, Morhaime, along with his brother and sister, purchased a video game console called the Bally Professional Arcade, first released in 1978.

Morhaime discovered that the console was programmable, and he taught himself how to write simple games on it, building off of example programming code he found in a gaming newsletter.

As an electrical engineering student at UCLA, Morhaime focused more on hardware than on software.

"I procrastinated a lot," he admitted.

Things changed after he got an internship at a San Jose microchip company.

In his internship there, he learned about circuit design, and when he returned to school he was ahead of his computer architecture class.

"I used to be the guy that sat in the back," he said, but after his stint in Silicon Valley, he said, "I started sitting up front."

It was in that time period at UCLA that Morhaime met the two other people with whom he would create Silicon & Synapse, the company that would be renamed later as Blizzard Entertainment.

The initial founders—Morhaime, Allen Adham and Frank Pearce—rented a small office in Irvine, California, hoping the proximity to other companies would prove advantageous to them.

1985

Morhaime was born into a Jewish family and graduated from Granada Hills High School in 1985.

1990

He is also an alumnus of Triangle Fraternity and received his bachelor's degree in Electrical Engineering in 1990 from the University of California, Los Angeles (UCLA).

1991

Morhaime is best known as the co-founder and the former president of Blizzard Entertainment, a subsidiary of Activision Blizzard, Inc., that was founded in 1991 as Silicon & Synapse.

1995

In 1995, Blizzard released Warcraft II, its first number one selling game.

"It's probably the game that put Blizzard on the map," Morhaime said.

Besides its large number of sales, "it was the first game you could play over the Internet with a good experience," which was a novelty at the time, as well as being a defining selling point for its later titles.

Blizzard's greatest success came with a hard but not unwelcome lesson.

1999

He served on the Vivendi Games executive committee since January 1999, when Blizzard Entertainment, Inc. became a subsidiary of Vivendi Games.

2004

In planning for the release of World of Warcraft (WoW) in late 2004, Morhaime thought that the market for the much larger and more interactive new game—the first in their history to require players to pay a monthly subscription fee—would grow slowly and would be an unpopular surprise to the gaming community.

"We felt it was very likely the fee would be a deterrent for people, and that WoW would not sell as quickly as some of our previous games," he said.

All of Blizzard's production and marketing decisions were based on that assumption.

To Blizzard's surprise (and very shortly later, terror) WoW sold extremely quickly, leaving the underprepared Blizzard unable to keep merchants supplied with the game for a short time.

"For the whole first year, we scrambled to keep up with demand," he said.

"It probably took years off of our lives."

2008

In 2008, Morhaime was inducted into the Academy of Interactive Arts and Sciences' Hall of Fame.

2010

World of Warcraft had approximately 11 million subscribers as of 2010.

2012

Morhaime received the national Ernst & Young Entrepreneur of the Year Award in the Technology category in 2012.

In 2012, Morhaime made a cameo appearance on The Guild, a web series about the lives of a gamers' online experiences with an MMORPG that draws references to World of Warcraft.

2016

He is known for his work with the gaming community, but also worked on the 2016 film Warcraft: The Beginning.

2017

In 2017, Morhaime earned $12.3 million as the CEO of Blizzard.

2018

On October 3, 2018, Morhaime announced he was stepping down as the company president and CEO, instead becoming an advisor to the company.

Morhaime was replaced by J. Allen Brack, the executive producer on World of Warcraft.

2019

His advisory role concluded on April 7, 2019.

In 2019, Morhaime was appointed the 2019 Honor Award at the Gamelab Barcelona, in Spain for his success in the gaming industry.

2020

In 2020, Mike Morhaime founded Dreamhaven, a new video game company.

The company is based in Irvine, California, and has two game development studios called Secret Door and Moonshot Games.

Dreamhaven, Inc. operates under Moonwell Studios LLC.