Age, Biography and Wiki

Mark Pesce was born on 8 December, 1962 in Everett, Massachusetts, United States, is an A computer graphics researcher. Discover Mark Pesce's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 61 years old?

Popular As N/A
Occupation author, researcher, engineer, futurist and teacher
Age 61 years old
Zodiac Sign Sagittarius
Born 8 December, 1962
Birthday 8 December
Birthplace Everett, Massachusetts, United States
Nationality American

We recommend you to check the complete list of Famous People born on 8 December. He is a member of famous Author with the age 61 years old group.

Mark Pesce Height, Weight & Measurements

At 61 years old, Mark Pesce height not available right now. We will update Mark Pesce's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

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Mark Pesce Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Mark Pesce worth at the age of 61 years old? Mark Pesce’s income source is mostly from being a successful Author. He is from American. We have estimated Mark Pesce's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
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Source of Income Author

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Timeline

1962

Mark D. Pesce (born 1962) is an American-Australian author, researcher, engineer, futurist and teacher.

Pesce was born in Everett, Massachusetts in 1962.

1980

In September 1980, Pesce attended Massachusetts Institute of Technology (MIT) for a Bachelor of Science degree, but left in June 1982 to pursue opportunities in the newly emerging high-tech industry.

He worked as an engineer for the next few years, developing prototype firmware and software for SecurID cards.

1988

In 1988, Pesce joined Shiva Corporation, which pioneered and popularized dial-up networking.

Pesce's role in the company was to develop user interfaces, and his research extended into virtual reality.

1991

In 1991, Pesce founded the Ono-Sendai Corporation, named after a fictitious company in the William Gibson novel Neuromancer.

Ono-Sendai was a first-generation virtual reality startup, chartered to create inexpensive, home-based networked VR systems.

The company developed a key technology, which earned Pesce his first patent for a "Sourceless Orientation Sensor" that tracks the motion of persons in virtual environments.

Sega Corporation of America would use the technology on the design of the Sega VR, a consumer head-mounted display (HMD).

1993

In 1993, Apple hired Pesce as a consulting engineer to develop interfaces between Apple and IBM networking products.

1994

In early 1994, while in San Francisco, Pesce, with software engineers Tony Parisi and Gavin Bell, spearheaded an effort to standardize 3D on the Web, and formed VRML Architecture Group (VAG), under the leadership of Pesce.

The purpose of VRML was to allow for the creation of 3D environments within the World Wide Web, accessible through a web browser.

Working in conjunction with such corporations as Microsoft, Netscape, Silicon Graphics, Sun Microsystems and Sony, Pesce convinced the industry to accept the new protocol as a standard for desktop virtual reality.

This development spring-boarded Pesce into a career which has included extensive writings for both the popular and scientific press, teaching and lecturing at universities, conferences, performances, presentations, and film appearances.

1996

Pesce began his teaching career in 1996 as a VRML instructor at both the University of California at Santa Cruz and San Francisco State University, where he would later create the school's certificate program in the 3-D Arts.

1998

In 1998, Pesce was asked to join the faculty of the University of Southern California, as the founding chair of the Graduate Program in Interactive Media at the USC School of Cinema-Television.

2004

From January 2004 through January 2006, Pesce was the senior lecturer in Emerging Media and Interactive Design at the Australian Film Television and Radio School (AFTRS) in Sydney, Australia.

He now holds an Honorary Appointment at the University of Sydney and has shared some of his lectures online.

2006

In 2006, Pesce founded FutureSt, a Sydney consultancy, serving as an advisory to analytics firm PeopleBrowsr, and The Serval Project.

2008

In 2008, Pesce began writing an online column for the Australian Broadcasting Corporation's The Drum Opinion.

More recently Pesce has been designing and coding Plexus, a Web 2.0 address book and social networking tool, and is writing his next book, The Next Billion Seconds.

His current major project, however, is Light MooresCloud, an ambient device of 52-LEDs which is a lamp with a LAMP-stack; the trademark pays homage to the inexpensive ubiquitous computing engendered by Moore's Law.

Inspired by the GPIO of a borrowed Raspberry Pi, which he realized allowed web users anywhere on the planet to turn an LED on or off on his machine from their browsers, MooresCloud was brought from concept to prototype by a team in eight weeks.

Highly configurable, the device has been touted as "illumination as a service".

2011

In 2003, Pesce moved to Australia, where he continues to live, and became an Australian citizen on 4 February 2011.

He is an Honorary Lecturer at the University of Sydney and was a judge on The New Inventors, a nationally televised program in Australia.