Age, Biography and Wiki

Kohta Takahashi was born on 1972 in Yokohama, Kanagawa, Japan, is a Kohta Takahashi is Japanese composer Japanese composer. Discover Kohta Takahashi's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 52 years old?

Popular As N/A
Occupation Composer musician guitarist
Age 52 years old
Zodiac Sign N/A
Born 1972
Birthday
Birthplace Yokohama, Kanagawa, Japan
Nationality Kanagawa

We recommend you to check the complete list of Famous People born on . He is a member of famous Composer with the age 52 years old group.

Kohta Takahashi Height, Weight & Measurements

At 52 years old, Kohta Takahashi height not available right now. We will update Kohta Takahashi's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
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Kohta Takahashi Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Kohta Takahashi worth at the age of 52 years old? Kohta Takahashi’s income source is mostly from being a successful Composer. He is from Kanagawa. We have estimated Kohta Takahashi's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income Composer

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Timeline

1972

Kohta Takahashi (高橋 弘太, usually spelt 高橋 コウタ; born October 5, 1972) is a Japanese composer.

He is best known for his work on Namco games, including multiple Ridge Racer and Klonoa titles, as well as Ace Combat 2 and the console version of Tekken 5.

Takahashi grew up with a father who was the drummer of a jazz band and a mother who particularly liked classical music, which led to him growing up with a wide variety of music.

As a young child, he attended a classical piano class which developed his initial understanding of music.

He wrote his first composition aged 6-8, titled "Umai".

He later became interested in video games and their music, where he programmed his compositions on various computers.

During his high school and college years, he composed for various doujin game projects and created an album of video game music arrangements and original compositions created using a PC-88, titled Kohta Takahashi's Fuckin' Sounds.

Originally, Takahashi had aimed to enter the game industry as a programmer, but he decided to send demo tapes of his college music work to Namco, whose games he had enjoyed since childhood.

At the time he could not play guitar, so after submitting the tape he practiced guitar for six months.

Much to his surprise, he was accepted into the company; while he wanted to work in the arcade division, he was assigned to the home console division much to his disappointment, fearing that he had lost his chance to work on Ridge Racer and Air Combat games.

However, he was allowed to perform guitar on the opening theme of Ridge Racer Revolution.

Nobuhide Isayama, his senior, taught him to play jazz fusion-styled guitar phrases.

His first major project as a composer was for Ace Combat 2, where he served as the lead composer, with much of the soundtrack comprising funk rock music heavily inspired by Top Gun.

Takahashi wanted the music to be "stimulating" and intense to convey a sense of anxiety, while making sure it had a distinct flare.

In addition to rock tracks, there are also a handful of drum and bass and techno tracks to express the science fiction elements of the game; this direction was further explored for the soundtrack of Ace Combat 3: Electrosphere, which Takahashi did not work on.

He also contributed tracks to Klonoa: Door to Phantomile.

1998

In 1998, he composed for R4: Ridge Racer Type 4, which he found difficult due to his relative unfamiliarity with dance-oriented genres, which were outside his musical tastes at the time.

He found Hiroshi Okubo, the game's sound director, to be "the gatekeeper to club sound hell" as he frequently rejected his contributions due to them not fitting his musical direction.

Despite this, he was able to heavily incorporate electric guitars and breakbeats in some of his tracks.

2000

Takahashi subsequently served as the sound director and lead composer of Ridge Racer V, released in 2000.

Aiming to take the game's music in a different direction from previous games, he brought in Japanese electronic music duo Boom Boom Satellites, Takeshi Ueda and German DJ Mijk van Dijk as contributors, along with Namco composers Nobuyoshi Sano, Yuu Miyake, and Yoshinori Kawamoto; the former two worked in Namco's arcade division at the time.

This resulted in the game having a diverse soundtrack, encompassing genres such as trance, death metal and breakbeat.

2001

His final project at Namco was contributions to Klonoa 2: Lunatea's Veil in 2001; he left the company shortly after the game's release and temporarily ceased his activities in the game industry.

2002

Takahashi resumed his game music work in 2002.

One of the first games he worked on as a freelancer was cutscene music for Space Raiders.

He was initially asked to write Hollywood-inspired music, but decided to mix elements of electronic.

Outside of composing video game music, he worked as a lecturer for Konami's vocational school between 2002 and 2005.

2004

Between 2004 and 2005 he contributed tracks to three games for Namco: Ridge Racers, the console version of Tekken 5, and Ridge Racer 6.

This led to him contributing one track to Beatmania IIDX 11 IIDXRED in 2004, titled "Resonate 1794".

He also worked as a journalist writing about sampling CDs and software for Sound & Recording Magazine, and also co-produced and mixed several releases by electronic musician Hiroshi Fujiwara.

Eventually, Takahashi's interest in writing music for games declined.

He was contacted by Makoto Asada of Cave to contribute an arrangement to DoDonPachi DaiOuJou Arrange Album, and accepted the gig but decided that if fans did not take notice of it, he would permanently leave the field of video game music.

This led to him contributing to further game arrange albums.

2010

In 2010, he formed a unit with Kenji Ito named RESONATOR, working on DoDonPachi DaiFukkatsu Arrange Album as well as the soundtrack for the game Bullet Soul.

Ito handled composition and arrangement for all tracks, while Takahashi handled sound design, guitar playing and mixing for roughly half of the soundtrack.

Since the 2010s, Takahashi has published various solo albums of original music, including Core and Everyone, both consisting of tracks he composed in the early 2000s.

These tracks have been compared to his work in the Ridge Racer series.

In 2022 he released Reiwa Type 4, a concept album imagining how a new Ridge Racer game's soundtrack could sound.

This led to the release of another Ridge Racer-inspired album in 2023, titled Reiwa Type V.

He also uses Patreon to share work-in-progress and unreleased tracks.