Age, Biography and Wiki

Jim Blinn was born on 1949, is an American computer scientist. Discover Jim Blinn's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 75 years old?

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Age 75 years old
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Born 1949, 1949
Birthday 1949
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We recommend you to check the complete list of Famous People born on 1949. He is a member of famous computer with the age 75 years old group.

Jim Blinn Height, Weight & Measurements

At 75 years old, Jim Blinn height not available right now. We will update Jim Blinn's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

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Jim Blinn Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Jim Blinn worth at the age of 75 years old? Jim Blinn’s income source is mostly from being a successful computer. He is from . We have estimated Jim Blinn's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
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Source of Income computer

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Timeline

1949

James F. Blinn (born 1949) is an American computer scientist who first became widely known for his work as a computer graphics expert at NASA's Jet Propulsion Laboratory (JPL), particularly his work on the pre-encounter animations for the Voyager project, his work on the 1980 Carl Sagan documentary series Cosmos, and the research of the Blinn–Phong shading model.

1970

In 1970, he received his bachelor's degree in physics and communications science, and later a master's degree in engineering from the University of Michigan.

1978

In 1978 he received a Ph.D. in computer science from the College of Engineering at the University of Utah.

Blinn devised new methods to represent how objects and light interact in a three-dimensional virtual world, like environment mapping and bump mapping.

He is well known for creating animation for three television series: Carl Sagan's Cosmos: A Personal Voyage; Project MATHEMATICS!; and the pioneering instructional graphics in The Mechanical Universe.

His simulations of the Voyager spacecraft visiting Jupiter and Saturn have been seen widely.

1987

From 1987 to 2007, Blinn wrote a column for IEEE Computer Graphics & Applications called "Jim Blinn's Corner".

He wrote a total of 83 columns, most of which were reprinted in these books:

1995

Blinn was affiliated with the Jet Propulsion Laboratory at the California Institute of Technology until 1995.

2000

In 2000, Blinn was elected a member of the National Academy of Engineering for contributions to the technology of educational use of computer graphics and for expository articles.

He is credited with formulating Blinn's Law, which asserts that rendering time tends to remain constant, even as computers get faster.

Animators prefer to improve quality, rendering more complex scenes with more sophisticated algorithms, rather than using less time to do the same work as before.

2009

Thereafter, he joined Microsoft Research, where he was a graphics fellow until his retirement in 2009.

Blinn also worked at the New York Institute of Technology.