Age, Biography and Wiki

Hitoshi Sakimoto was born on 26 February, 1969 in Tokyo, Japan, is a Japanese composer (born 1969). Discover Hitoshi Sakimoto's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 55 years old?

Popular As N/A
Occupation Composer sound producer
Age 55 years old
Zodiac Sign Pisces
Born 26 February, 1969
Birthday 26 February
Birthplace Tokyo, Japan
Nationality Japan

We recommend you to check the complete list of Famous People born on 26 February. He is a member of famous Composer with the age 55 years old group.

Hitoshi Sakimoto Height, Weight & Measurements

At 55 years old, Hitoshi Sakimoto height not available right now. We will update Hitoshi Sakimoto's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
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Hitoshi Sakimoto Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Hitoshi Sakimoto worth at the age of 55 years old? Hitoshi Sakimoto’s income source is mostly from being a successful Composer. He is from Japan. We have estimated Hitoshi Sakimoto's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income Composer

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Timeline

Hitoshi Sakimoto (崎元 仁) is a Japanese composer and sound producer.

He is best known for scoring the video games Final Fantasy Tactics and Final Fantasy XII, though he has composed soundtracks for over 80 other games.

1969

Sakimoto was born on February 26, 1969, in Tokyo, Japan.

He began developing an interest in music beginning in elementary school, when he taught himself to play the piano and electronic organ and participated in some brass and rock bands.

A fan of video games, he began creating his own games in junior high school with some friends.

While in his senior high school years, Sakimoto wrote for the computer magazine Oh!FM and compiled data about pieces of music he liked, becoming a self-professed "computer, games, and music geek".

Sakimoto started composing for games when he was 16, and was paid to both create the music and the program to play it for several games.

Composing for these games was the first time he had ever composed music for any instrument.

1988

Sakimoto first played music and video games in elementary school and began composing music professionally in 1988.

His debut as a professional gaming composer came in 1988, when he and his friend Masaharu Iwata, whom he has worked with on numerous later titles, scored the shooter game Revolter, published by ASCGroup for the NEC PC-8801.

1990

Sakimoto also created the synthesizer driver "Terpsichorean" to enhance the sound quality of the game's music; the synthesizer driver has been implemented into many games throughout the Japanese game market in the early 1990s.

Despite Revolter's success, he continued with his previous goal to become a video game programmer rather than a composer; however, his friends and colleagues encouraged him to continue composing game music.

The recognition he gained within the gaming industry jump-started his career.

After Revolter, Sakimoto's music and synthesizer driver earned him immediate recognition in the industry, resulting in him being asked to score several PC-9801 and Mega Drive games such as Starship Rendezvous and Gauntlet IV, as well as use his driver both in the scores he wrote and for other games.

Between 1990 and 1992, Sakimoto worked on over 20 different video games for several different companies such as Toshiba EMI, Artec, and Data East.

It was during this time that he composed his first solo score in 1990 for Bubble Ghost.

1993

Sakimoto's first encounter with mainstream success in Japan came about in 1993 when he composed Ogre Battle: March of the Black Queen.

The game was directed by Yasumi Matsuno, and since the release of the title, he has chosen Sakimoto as a regular for his development team at Quest and later Square.

Sakimoto also worked on 14 other titles that year, including Shin Megami Tensei and Alien vs. Predator.

Over the next few years, he would go on to compose for or work on over 40 more titles such as Tactics Ogre.

1997

He worked at the video game company Square from 1997 to 2002, leaving in order to found the music and sound production company Basiscape.

In 1997, Sakimoto joined Square and composed the score for Final Fantasy Tactics, which made him internationally famous, and was the score he was best known for outside Japan until at least 2006.

1998

He contributed one track each to the albums Ten Plants (1998) and 2197 (1999), which feature music from various well-known artists.

2000

Although he worked on a handful of titles by other companies over the next few years, his next work for Square did not come until 2000, with the successful Vagrant Story.

The company expanded in the mid-2000s with the addition of Mitsuhiro Kaneda, Kimihiro Abe, Noriyuki Kamikura, Yoshimi Kudo, and Azusa Chiba.

Members of the company are free to procure personal work as well as collaborate with other members on projects.

2002

It was his last score as an employee of Square; although he went on to first compose Breath of Fire V and Tactics Ogre: The Knight of Lodis for Capcom and Quest, after a couple of years of planning he resigned from Square to form his own music production company, Basiscape, in October 2002.

Basiscape is a music and sound production studio founded by Sakimoto in 2002.

The company has contributed to video games, anime, and films.

Sakimoto says that he left Square to found the company because he wanted more freedom in choosing his projects.

At its founding, it had only three members: Sakimoto, Iwata, and Manabu Namiki.

Through Basiscape, Sakimoto continued to compose for several different companies, including Square Enix.

2005

Sakimoto collaborated with singer Lia in 2005 to create the music for the album Colors of Life.

2006

He, along with Yoko Shimomura and Michael Salvatori, were special guests at a July 2006 Play! A Video Game Symphony event at the Orchestra Hall in Detroit.

He has developed a strong relationship with the Australian-based Eminence Symphony Orchestra.

Sakimoto and Yasunori Mitsuda made guest appearances at their Passion event in December 2006.

2007

He composed the music for two anime series; Romeo x Juliet (2007) and The Tower of Druaga: The Aegis of Uruk (2008); as well as the original video animation (OVA) Legend of Phoenix ~Layla Hamilton Monogatari~ in 2005.

Sakimoto has made numerous appearances at video game concerts that have performed his compositions.

2009

The company launched a record label in 2009.

Sakimoto has also been involved in non-gaming projects during his career.