Age, Biography and Wiki

Doug Church was born on 16 November, 1968 in Evanston, Illinois, United States, is an American video game designer and producer. Discover Doug Church's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 55 years old?

Popular As N/A
Occupation Game designer, producer
Age 55 years old
Zodiac Sign Scorpio
Born 16 November, 1968
Birthday 16 November
Birthplace Evanston, Illinois, United States
Nationality United States

We recommend you to check the complete list of Famous People born on 16 November. He is a member of famous Game designer with the age 55 years old group.

Doug Church Height, Weight & Measurements

At 55 years old, Doug Church height not available right now. We will update Doug Church's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Doug Church Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Doug Church worth at the age of 55 years old? Doug Church’s income source is mostly from being a successful Game designer. He is from United States. We have estimated Doug Church's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income Game designer

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Timeline

1968

Doug Church (born November 16, 1968, in Evanston, Illinois), is an American video game designer and producer.

1980

He attended MIT in the late 1980s, but left and went to work with Looking Glass Studios, when they were making primarily MS-DOS-based immersive sim games, including Ultima Underworld, Ultima Underworld II, System Shock and Thief.

His colleague Warren Spector claims, in fact, that Church was the one who originally coined the term "immersive simulation".

Later, Church joined Eidos Interactive as technical director, lending programming and design expertise on a number of games from Ion Storm and Crystal Dynamics, including extensive design work on Tomb Raider: Legend.

2003

In 2003, Church was given the International Game Developers Association's Community Contribution award, in part for his work as co-chair of the IGDA's educational committee developing relationships between the game industry and academia.

He has also participated in many of the Indie Game Jams, including developing "Angry God Bowling," the prototypical game for the first IGJ.

2005

In 2005, he left Eidos to join Electronic Arts.

From July 2005 to 2009, Church worked at Electronic Arts' Los Angeles office, as team leader on a project supervised by filmmaker Steven Spielberg.

2009

In 2009, he was chosen by IGN as one of the top 100 game creators of all time.

2011

On March 16, 2011, Valve announced that Church had been hired for an undisclosed position and project.

2016

In August 2016, OtherSide Entertainment announced that Church had been hired as a creative consultant for the development of System Shock 3.