Age, Biography and Wiki

Bruce Nesmith was born on 1959 in United States, is an American game designer. Discover Bruce Nesmith's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 65 years old?

Popular As N/A
Occupation Game designer, Novelist
Age 65 years old
Zodiac Sign N/A
Born 1959
Birthday
Birthplace United States
Nationality United States

We recommend you to check the complete list of Famous People born on . He is a member of famous Game designer with the age 65 years old group.

Bruce Nesmith Height, Weight & Measurements

At 65 years old, Bruce Nesmith height not available right now. We will update Bruce Nesmith's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
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Wife Not Available
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Children Not Available

Bruce Nesmith Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Bruce Nesmith worth at the age of 65 years old? Bruce Nesmith’s income source is mostly from being a successful Game designer. He is from United States. We have estimated Bruce Nesmith's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income Game designer

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Wikipedia Bruce Nesmith Wikipedia
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Timeline

Bruce Nesmith is a game designer who has worked primarily on role-playing games.

He was Creative Director at TSR, working on a variety of games including Dungeons & Dragons, and is a senior game designer at Bethesda Game Studios, where he has worked on AAA titles such as Fallout 3, Fallout 4 and Elder Scrolls IV: Oblivion, and was lead designer on Elder Scrolls V: Skyrim.

1981

TSR, Inc. hired Bruce Nesmith in 1981 to design computer games on the Apple II+.

He soon moved on to be a writer of Dungeons & Dragons modules.

After the original Dragonlance group began, the Dragonlance Series Design Team was later expanded to also include Margaret Weis, Douglas Niles, Bruce Nesmith, Mike Breault, Roger Moore, Laura Hickman, Linda Bakk, Michael Dobson and Garry Spiegle.

1984

His other design work for D&D includes The War Rafts of Kron (1984), Sabre River (1984), Master Player Screen Featuring The Spindle (1985), The Book of Lairs II (1987), Tales of the Outer Planes (1988), Monstrous Compendium, Volume 2 (1989), Monstrous Compendium, Volume 1 (1989), Hall of Heroes (1989), Monstrous Compendium Spelljammer Appendix (1990), Monstrous Compendium Greyhawk Appendix (1990), Monstrous Compendium Dragonlance Appendix (1990), Greyhawk Ruins (1990), Touch of Death (1991), Monstrous Compendium Forgotten Realms Appendix II (1991), Goblins' Return (1991), Darklords (1991), Unsung Heroes (1992), From the Shadows (1992), Forbidden Lore (1992), Van Richten's Guide to Werebeasts (1993), House of Strahd (1993), The Created (1993), Ravenloft Campaign Setting, 2nd Ed.

1990

Nesmith designed Ravenloft: Realm of Terror (1990), which built on the ideas behind the Hickmans' original Ravenloft adventure in an attempt to make AD&D competitive with horror role-playing games such as Call of Cthulhu and Chill.

Nesmith and Andria Hayday designed the DragonStrike board game, which was published by TSR, Inc.

1994

(1994), Hour of the Knife (1994), First Quest (1994), Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995), Psionic Artifacts of Athas (1996), and Domains of Dread (1997).

Nesmith was one of the guests of honor at "Winter Fantasy 18" in 1994.

1995

In 1995 Nesmith moved into the computer game field, contributing to The Elder Scrolls II: Daggerfall computer roleplaying game, and Terminator computer games.

He then became a senior game designer for Bethesda Game Studios, where he worked extensively on The Elder Scrolls IV: Oblivion and its expansion, The Shivering Isles, as well being the lead designer on Elder Scrolls V: Skyrim.

2008

The video game Fallout 3, for which Nesmith did some of the quest writing, was nominated for an award for videogame writing at the Writers Guild of America Awards 2008.

In 2021, Nesmith released his first novel Mischief Maker: Norse Mythology Reimagined.