Age, Biography and Wiki

Takashi Tokita was born on 24 January, 1965 in Japan, is a Japanese video game designer. Discover Takashi Tokita's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 59 years old?

Popular As N/A
Occupation Video game designer, director, producer
Age 59 years old
Zodiac Sign Aquarius
Born 24 January 1965
Birthday 24 January
Birthplace Japan
Nationality Japan

We recommend you to check the complete list of Famous People born on 24 January. He is a member of famous game designer with the age 59 years old group.

Takashi Tokita Height, Weight & Measurements

At 59 years old, Takashi Tokita height not available right now. We will update Takashi Tokita's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Who Is Takashi Tokita's Wife?

His wife is Naomi Orikasa

Family
Parents Not Available
Wife Naomi Orikasa
Sibling Not Available
Children Not Available

Takashi Tokita Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Takashi Tokita worth at the age of 59 years old? Takashi Tokita’s income source is mostly from being a successful game designer. He is from Japan. We have estimated Takashi Tokita's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income game designer

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Wikipedia Takashi Tokita Wikipedia
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Timeline

1965

Takashi Tokita (時田 貴司) (born 24 January 1965) is a Japanese video game developer working for Square Enix.

1985

He has worked there since 1985, and has worked as the lead designer for Final Fantasy IV as well as the director of Live A Live, Parasite Eve and Chrono Trigger.

Tokita joined Square in 1985 as a part-time employee, not becoming full-time until the development of Final Fantasy IV.

1991

For the first three Final Fantasy games, he worked on graphic design, testing, and sound effects, respectively, before becoming lead designer of Final Fantasy IV in 1991.

Tokita wanted to make a career as a theater actor, but working on Final Fantasy IV made him decide to become a "great creator" of video games.

He was one of only 14 people working on the game.

Tokita feels that Final Fantasy IV is the first game in the series to really pick up on drama, and the first Japanese RPG to feature "such deep characters and plot".

He also felt that Final Fantasy IV was so good because it was the culmination of the best parts of the first three games.

1995

Chrono Trigger is a role-playing video game developed and published by Square for the Super Nintendo Entertainment System in 1995.

Director credits were attributed to Akihiko Matsui, Yoshinori Kitase and Takashi Tokita.

Tetsuya Takahashi had the role of graphic director.

Additionally, Takashi Tokita, along with Yoshinori Kitase wrote the various subplots to the game.

Following that title, he was also involved in the production of Final Fantasy VII.

He handled the game design for Parasite Eve and wrote the game's story.

He considers the later games in the series as having been "handed off" to others.

After the successful remakes of Final Fantasy III and Final Fantasy IV, there was a desire by the team to make a new game in the same style.

He was the lead developer on Final Fantasy IV: The After Years.

His greatest inspiration was Dragon Quest II, since it emotionally engaged him like no game he had played before.

2003

Between 2003 and 2007, Tokita was the head of Square's Product Development Division 7.

Currently, Tokita is a senior manager and producer in Square Enix's Business Division 8.