Age, Biography and Wiki

Steve Perrin (Stephen Herbert Perrin) was born on 22 January, 1946, is an American game designer (1946–2021). Discover Steve Perrin's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 75 years old?

Popular As Stephen Herbert Perrin
Occupation Game designer, technical writer, editor
Age 75 years old
Zodiac Sign Aquarius
Born 22 January 1946
Birthday 22 January
Birthplace N/A
Date of death 13 August, 2021
Died Place N/A
Nationality American

We recommend you to check the complete list of Famous People born on 22 January. He is a member of famous game designer with the age 75 years old group.

Steve Perrin Height, Weight & Measurements

At 75 years old, Steve Perrin height not available right now. We will update Steve Perrin's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
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Steve Perrin Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Steve Perrin worth at the age of 75 years old? Steve Perrin’s income source is mostly from being a successful game designer. He is from American. We have estimated Steve Perrin's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income game designer

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Timeline

1946

Stephen Herbert Perrin (January 22, 1946 – August 13, 2021 ) was an American game designer and technical writer/editor, best known for creating the tabletop role-playing game RuneQuest for Chaosium.

Perrin earned a Bachelor of Arts in English from San Francisco State University.

1966

Perrin was a founding member in 1966 of the Society for Creative Anachronism (SCA).

1976

One of his first contributions to the world of RPGs was "The Perrin Conventions" in 1976, an alternative set of combat rules for Dungeons & Dragons, which led to his work on RuneQuest.

1977

Perrin wanted more involvement in the role-playing game industry, and with Jeff Pimper he talked to Chaosium about developing a creature book based on Dungeons & Dragons, which they published as All the Worlds' Monsters (1977), and was released before the Monster Manual from TSR.

1978

Perrin later worked with Steve Henderson and Warren James on an idea for an original gaming system to be used with the world of Glorantha after a previous design team failed to produce a supplement to an existing game, and Ray Turney from the original team soon joined them; this new RPG was finally published in 1978 as RuneQuest.

1981

Perrin officially joined Chaosium in 1981, although he only stayed with the company for a few years.

He was one of several authors who contributed to their licensed Thieves' World (1981) supplement.

1982

Perrin designed Worlds of Wonder (1982), which was the third game released by Chaosium using their Basic Role-Playing system (BRP).

1983

Superworld was originally one of worlds designed for Worlds of Wonder and was then published as its own game in 1983, although it was merely moderately successful and Perrin later admitted its similarity to Champions from Hero Games.

1984

In 1984 he wrote the BRP based Elfquest, based on the Elfquest comic book.

While at Chaosium he also created Stormbringer, and contributed to Call of Cthulhu.

1986

Hero Games published its sixth RPG, Robot Warriors (1986), by Perrin.

1987

He also wrote the 1987 Champions role-playing game supplement The Voice of Doom.

He worked at Interplay Productions, Maxis, and Spectrum Holobyte, doing game design, playtesting, and writing manuals for such computer games as Mechanized Assault & Exploration, Star Trek: Starfleet Academy, and Descent to Undermountain.

He has also worked freelance for many of the major players in the games industry including TSR, FASA, Hero Games, West End Games, and Iron Crown Enterprises.

Steve Perrin's Quest Rules (SPQR) was sold independently through Chaos Limited.

2004

In 2004, he collaborated with Taldren on Black 9 Ops, which Perrin decided to make available for free.

2010

In 2010, Perrin began creating PDF adventures for the games Icons and Mutants & Masterminds, and completed several scenarios for Vigilance Press and Fainting Goat Press.

2019

In 2019, he returned to Chaosium as a creative consultant.

2020

In 2020, he contributed to the Wild Cards novel American Hero.

On August 13, 2021, Chaosium announced Perrin's death.