Age, Biography and Wiki

Scott Murphy was born on 13 October, 1954 in Chicago, Illinois, United States, is an American video game designer. Discover Scott Murphy's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 69 years old?

Popular As N/A
Occupation Game designer
Age 69 years old
Zodiac Sign Libra
Born 13 October 1954
Birthday 13 October
Birthplace Chicago, Illinois, United States
Nationality United States

We recommend you to check the complete list of Famous People born on 13 October. He is a member of famous Game designer with the age 69 years old group.

Scott Murphy Height, Weight & Measurements

At 69 years old, Scott Murphy height not available right now. We will update Scott Murphy's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Scott Murphy Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Scott Murphy worth at the age of 69 years old? Scott Murphy’s income source is mostly from being a successful Game designer. He is from United States. We have estimated Scott Murphy's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income Game designer

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Timeline

1954

Scott Murphy (born October 13, 1954) is an American video game designer, programmer, and writer who developed several adventure games, mostly for Sierra On-Line.

He is best known for creating the Space Quest series, mostly with his fellow "Guy from Andromeda", Mark Crowe.

Murphy started out in Sierra's hometown of Oakhurst, California by cooking at a local restaurant.

When his friend Doug Oldfield joined Sierra, Murphy discovered his love for adventure games and soon joined the company himself.

Murphy worked his way up from customer support to actually working on games.

He first worked with Mark Crowe on The Black Cauldron.

Crowe was the Art Director for the game when Murphy was added as a programmer.

Murphy slowly became the only programmer on the project: "I put in a lot of free time over a summer spending nights out at his house debugging Black Cauldron. And then I ended up being the only one working on it. After a while, Ken and Al Lowe bailed out on me. So I got Black Cauldron shipping, and I was hooked."

During the development of The Black Cauldron, Murphy and Crowe discovered their mutual fondness for science fiction.

Eventually, they created a four-room concept to propose to Sierra founder Ken Williams that would eventually become the beginning scenes of Space Quest.

1986

First released in 1986, Space Quest was a quick hit among adventure game fans and Murphy worked with Crowe to develop another three games, ending with Space Quest IV in 1991.

During this time, Murphy also worked on games from other series, including King's Quest, EcoQuest, and Police Quest.

After Space Quest IV, Crowe moved to work at Eugene, Oregon, home of Sierra subsidiary Dynamix, where he developed Space Quest V without Murphy's input.

Space Quest returned to Murphy after Sierra came to him with a Space Quest 6 that had been started by Josh Mandel before he was ejected from the project.

1999

In 1997, Murphy began work on a proposed Space Quest 7, which was shelved and restarted several times until Sierra finally closed down its Oakhurst facility on February 22, 1999, in a layoff called "Chainsaw Monday" by Murphy.

Murphy had been fired a month and a half prior, and as he had no formal education beyond high school, took up odd jobs and eventually moved to Alabama to support his mother.

2012

In 2012, Murphy and Crowe came back together, and were joined by Chris Pope to start their own company called Guys from Andromeda.

Following a successful Kickstarter campaign, they began work on a project called SpaceVenture as a spiritual successor to the Space Quest series.