Age, Biography and Wiki
Paul Montgomery (Joseph Paul Montgomery) was born on 5 June, 1960 in Los Gatos, California, U.S., is an American businessman. Discover Paul Montgomery's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 39 years old?
Popular As |
Joseph Paul Montgomery |
Occupation |
Business executive |
Age |
39 years old |
Zodiac Sign |
Gemini |
Born |
5 June 1960 |
Birthday |
5 June |
Birthplace |
Los Gatos, California, U.S. |
Date of death |
19 June, 1999 |
Died Place |
Seattle, Washington, U.S. |
Nationality |
United States
|
We recommend you to check the complete list of Famous People born on 5 June.
He is a member of famous Business executive with the age 39 years old group.
Paul Montgomery Height, Weight & Measurements
At 39 years old, Paul Montgomery height not available right now. We will update Paul Montgomery's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.
Physical Status |
Height |
Not Available |
Weight |
Not Available |
Body Measurements |
Not Available |
Eye Color |
Not Available |
Hair Color |
Not Available |
Who Is Paul Montgomery's Wife?
His wife is Michelle Montgomery
Family |
Parents |
Not Available |
Wife |
Michelle Montgomery |
Sibling |
Not Available |
Children |
Not Available |
Paul Montgomery Net Worth
His net worth has been growing significantly in 2023-2024. So, how much is Paul Montgomery worth at the age of 39 years old? Paul Montgomery’s income source is mostly from being a successful Business executive. He is from United States. We have estimated Paul Montgomery's net worth, money, salary, income, and assets.
Net Worth in 2024 |
$1 Million - $5 Million |
Salary in 2024 |
Under Review |
Net Worth in 2023 |
Pending |
Salary in 2023 |
Under Review |
House |
Not Available |
Cars |
Not Available |
Source of Income |
Business executive |
Paul Montgomery Social Network
Timeline
Joseph Paul Montgomery (June 5, 1960 – June 19, 1999 ) was an American entrepreneur and inventor.
In the mid 1980s, he was among the first to see the potential of personal computer technology in the field of video production and 3D animation.
As Vice President of NewTek and Co-Founder and President of Play, Inc., Montgomery drove the creation of the first widely-successful digital video products, including the Emmy-award-winning Video Toaster and the Snappy Video Snapshot.
Although Montgomery started his career in real estate and artist promotion, in the early 1980s he became enamored by technology and personal computers, in particular with the Commodore Amiga.
In 1985, the Amiga computer featured graphics, audio and multi-tasking capabilities greater than other personal computers of its time, making it a suitable platform for early 3D animation, video production and audio production products.
Montgomery first came to the fore in the Amiga community as a founder of the First Amiga User Group (FAUG, pronounced "fog") in California's Silicon Valley.
FAUG meetings often featured the hardware and software engineers responsible for the creation of the Amiga, since the Amiga Corporation headquarters was in nearby Santa Clara, California.
During this time, Montgomery worked for Trip Hawkins at video game pioneer Electronic Arts as product manager.
Montgomery later credited Hawkins' experience at Apple with the Steve Jobs-like product and marketing strategy Montgomery used at both NewTek and Play.
Montgomery met hardware engineer Brad Carvey in a computer store, and upon viewing a demonstration of inventor Tim Jenison's early Amiga experiments, arranged for Carvey and Jenison to meet.
When Electronic Arts decided to focus product development efforts on the Apple IIGS computer rather than the Amiga, Montgomery left and moved to Topeka, Kansas to help Jenison build NewTek.
At that time, Jenison, Carvey and others were developing a Video Black Box for the Amiga capable of real-time video effects.
Under Jenison and Montgomery's leadership, this Video Black Box evolved into the Video Toaster.
Billed as the "television studio in-a-box", the product combined the traditionally separate, dedicated pieces of traditional video production hardware into a single, relatively inexpensive add-on for the Amiga.
It included a real-time video switcher, real-time video effects, luma-keyer, character generator, still store, paint software and the Lightwave 3D animation software.
The Video Toaster altered the video production industry by proving a personal computer could make high-quality television visuals at a low price point.
Montgomery brought fellow FAUG members Allen Hastings and Stuart Ferguson to NewTek to create Lightwave.
Borrowing a slogan from Apple Inc., NewTek was aggressive in promoting Lightwave as the 3D animation software "for the rest of us".
Lightwave was inexpensive and ran on the Amiga personal computer, while its competition at the time was expensive and ran on dedicated Silicon Graphics workstations.
Lightwave was used to create animation and special effects for many television and feature films including Babylon 5, Star Trek and Titanic.
The NewTek team was featured in USA Today, Time, Newsweek, Forbes and Fortune as well as being dubbed "revolutionaries" by Tom Brokaw on NBC Nightly News and featured as "the bad boys of video" in Rolling Stone Magazine.
In 1993, the National Academy of Television Arts and Sciences awarded Montgomery and the other inventors of the Video Toaster a Primetime Emmy award.
That same year, Fortune estimated the privately held company's sales at US$25 million.
Tensions began to rise at NewTek between Jenison and Montgomery over technical, marketing and personal issues.
Commodore's business was failing, the Amiga platform was at risk, and Jenison was slow to accept a new strategy.
In 1994, Montgomery and Jenison split.
Montgomery left, taking most of NewTek's programmers and some top marketing staff with him.
After several months, the group founded Play Incorporated together with Amiga software leader Digital Creations and video hardware developer Progressive Image Technologies, and focused their efforts on the Microsoft Windows platform.
Play's first product, the Snappy Video Snapshot, was released in April 1995.
Snappy was a still-image digitizer which could take video input from a VCR, camcorder, TV or any video source, and capture true-color (24-bit) high-quality digital still images.
Snappy was the first mainstream video input device for Windows personal computers, with Play selling over US$25 million of Snappy in its first year.
Byte Magazine awarded Snappy its Technical Excellence award in December 1995, stating "Every once in a while, we see a product so impressive, it makes us rethink an entire category. That was certainly the case with Play Inc.'s Snappy."
Play's next consumer-oriented product was Gizmos, a suite of utilities, games and multimedia software for Windows personal computers.
In the 1996 book, The Age of Videography, Montgomery was cited as one of the 25 most influential people in the history of videography.
Montgomery received a Primetime Emmy award for his personal contributions in creating the Video Toaster.
He is listed as an inventor on U.S. patents 6,380,950 and 6,941,517 regarding low-bandwidth television.
PC Magazine said Gizmos was one of the "Best Products of 1998".
Play created Trinity as the next-generation Video Toaster for the Windows personal computer platform.
Trinity included real-time 3D video effects, digital component video switcher, chroma-keyer, still and video clip store, character generator, paint system, and non-linear video editor.
After several lengthy delays, Trinity shipped in August 1998 to wide critical acclaim.