Age, Biography and Wiki

Mike Bithell (Michael Bithell) was born on 7 November, 1985 in United Kingdom, is a British video game designer and developer. Discover Mike Bithell's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 38 years old?

Popular As Michael Bithell
Occupation Video game developer
Age 38 years old
Zodiac Sign Scorpio
Born 7 November 1985
Birthday 7 November
Birthplace N/A
Nationality United Kingdom

We recommend you to check the complete list of Famous People born on 7 November. He is a member of famous game designer with the age 38 years old group.

Mike Bithell Height, Weight & Measurements

At 38 years old, Mike Bithell height not available right now. We will update Mike Bithell's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Mike Bithell Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Mike Bithell worth at the age of 38 years old? Mike Bithell’s income source is mostly from being a successful game designer. He is from United Kingdom. We have estimated Mike Bithell's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income game designer

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Timeline

Michael Bithell is a British video game designer, developer, and podcaster best known for his work on Thomas Was Alone and Volume.

He is a regular host of the Play, Watch, Listen podcast, along with Alanah Pearce, Troy Baker, and Austin Wintory.

He also co-hosts an evolving pop culture podcast with long time friend, British YouTuber and comedic author Daniel Hardcastle, talking about shows and movies like Star Trek, Fast and Furious, Mission Impossible and various others.

Bithell credits his high school history teacher for helping him to get into games programming: when their class was given an essay assignment, Bithell asked instead if he could make a point-and-click adventure game about the topic in lieu of an essay.

The teacher was impressed with the work and allowed Bithell to continue to present games instead of essays for the class.

2010

Bithell independently developed an early version of the Thomas Was Alone video game in 2010 while working for Blitz Games, where he was a junior designer, and later a level designer on games such as Tak and the Guardians of Gross, Invincible Tiger: The Legend of Han Tao, iCarly and Dead to Rights: Retribution, from 2007 to 2011.

He developed the prototype game in 24 hours and released it for free online through the Kongregate website, receiving 100,000 'plays' in the first week.

2011

He joined Bossa Studios in February 2011, working to expand the flash-based Thomas to a full title and learning how to use the Unity engine in his time there.

2012

The full game was released on 30 June 2012 and went on to sell over a million copies, winning a BAFTA at the 9th British Academy Games Awards in the "Best Performer" category (for narrator Danny Wallace) and receiving a further two nominations ("Best Original Music" and "Best Story").

2013

He left Bossa in January 2013 to "concentrate on indie development".

2015

He has since worked on a Robin Hood-based stealth game named Volume, which was released on 18 August 2015 for Windows, OS X, and PlayStation 4 and Vita platforms.

2016

In 2016, Bithell released EarthShape, a virtual reality game for Google Daydream.

Bithell collaborated with composer Russell Shaw and animator Tim Borelli on the project.

The game featured voice acting from British comedian Sue Perkins.

2017

In August 2017, Bithell released a new game Subsurface Circular, a first of what he calls "Bithell Shorts" that are designed as short, narrative focused games.

2018

In May 2018, Bithell released another short titled Quarantine Circular.

Bithell is the lead developer behind John Wick Hex, a video game based on the John Wick film series.

Bithell has gained significant notability in the video game industry due both to the unexpected success of Thomas and also for his views on the current industry as a whole.

He has outlined the problems for fellow indie developers producing mobile games, commenting on the suitability of free-to-play mechanics for indie gaming and other issues.