Age, Biography and Wiki

Kenji Yamamoto was born on 25 April, 1964 in Japan, is a Japanese video game musician. Discover Kenji Yamamoto's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 59 years old?

Popular As N/A
Occupation Composer, sound director, musician
Age 59 years old
Zodiac Sign Taurus
Born 25 April 1964
Birthday 25 April
Birthplace Japan
Nationality Japan

We recommend you to check the complete list of Famous People born on 25 April. He is a member of famous Composer with the age 59 years old group.

Kenji Yamamoto Height, Weight & Measurements

At 59 years old, Kenji Yamamoto height not available right now. We will update Kenji Yamamoto's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Kenji Yamamoto Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Kenji Yamamoto worth at the age of 59 years old? Kenji Yamamoto’s income source is mostly from being a successful Composer. He is from Japan. We have estimated Kenji Yamamoto's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income Composer

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Kenji Yamamoto (山本 健誌) is a Japanese video game musician working for Nintendo, notable for composing music in many titles of the Metroid series, mainly Super Metroid and the Metroid Prime trilogy.

Yamamoto also plays a role as a music director at Nintendo, overseeing audio for several of their games.

He frequently collaborates with fellow composers Minako Hamano and Masaru Tajima.

Yamamoto's music utilizes heavy drums, piano, voiced chants, clangs of pipes, and electric guitar.

In development of Super Metroid, Yamamoto came up with some of the game's themes by humming them to himself while riding his motorcycle home from work.

He was asked to compose the music for Metroid Prime to reinforce the series' continuity.

Developers from Retro Studios noted how the process of fitting all the sound effects for a world in Metroid Prime into 6 MB of space was crucial in producing a quality aural experience, as each sound had to be of very high quality.

Metroid Prime 3: Corruption took advantage of the increase in the amount of RAM that took place when the series switched from the GameCube to the Wii; this allowed for higher quality audio samples to be used and thus a better overall audio quality.