Age, Biography and Wiki

Jukka Tapanimäki was born on 11 August, 1961, is an A finnish computer programmer. Discover Jukka Tapanimäki's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 38 years old?

Popular As N/A
Occupation Software developer
Age 38 years old
Zodiac Sign Leo
Born 11 August 1961
Birthday 11 August
Birthplace N/A
Date of death 1 May, 2000
Died Place N/A
Nationality

We recommend you to check the complete list of Famous People born on 11 August. He is a member of famous Computer with the age 38 years old group.

Jukka Tapanimäki Height, Weight & Measurements

At 38 years old, Jukka Tapanimäki height not available right now. We will update Jukka Tapanimäki's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
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Wife Not Available
Sibling Not Available
Children Not Available

Jukka Tapanimäki Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Jukka Tapanimäki worth at the age of 38 years old? Jukka Tapanimäki’s income source is mostly from being a successful Computer. He is from . We have estimated Jukka Tapanimäki's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income Computer

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Timeline

1921

The publisher was 21st Century Entertainment (Hewson's new name).

1961

Jukka Tapanimäki (11 August 1961 – 1 May 2000) was a Finnish game programmer from Tampere, Pirkanmaa.

Tapanimäki wrote his games for the Commodore 64 computer, and many have been ported to other computer systems.

Tapanimäki was a reviewer for MikroBitti and "C" computer magazines; and a freelance writer of advanced-level computer programming articles.

1984

After failing the entrance exams to the University of Art and Design Helsinki twice, he instead started studying literature in 1984.

1985

In summer 1985, he purchased a Commodore 64 computer.

Although he had no previous experience with computers, Tapanimäki decided to become a game programmer after a few months.

He quit his studies and went on welfare to be able to concentrate on programming.

1986

Tapanimäki spent 1986 experimenting.

One of his finished programs was named Aikaetsivä, a Finnish language text adventure in the style of Infocom, which the Tamperean retailer Triosoft bought publishing rights to but did not release.

The first successfully operating game written by Tapanimäki was Monolith, announced in the June–July 1986 issue of MikroBITTI.

1987

It was followed by Minidium, a Uridium-style shoot 'em up published in the January 1987 issue of C Magazine.

The development of Minidium was extensively covered in the magazine.

Early personal computer enthusiasts followed the development of Tapanimäki's career through his magazine articles.

Tapanimäki's first commercial game was Octapolis (1987, published by English Software).

Octapolis is a mix of the platform and shoot-'em-up genres.

Tapanimäki had created Octapolis completely by himself, except for the music.

1988

The next year (1988) Tapanimäki had his game Netherworld published.

The working title of the game was Abyss Zone.

In it, the player has to pilot a spaceship through a series of caves while collecting diamonds.

The game was published by Hewson, which used Tapanimäki's face as cover art (without first asking for his permission).

The game's music was composed by Jori Olkkonen.

That same year, Hewson published Zamzara on floppy disk for the Commodore 64.

Zamzara is a single-player platform game where the player takes the role of an alien, whose mission is to escape a laboratory complex before a time bomb explodes.

The bomb has a time limit of 15 minutes.

Various enemies, both stationary and mobile, hinder the player's progress, requiring the player to shoot them in order to advance.

The player character is armed with a gun and various additional weapons, which have a finite supply of ammunition.

Many action game fans found Zamzara satisfying due to its various graphics styles.

Some, however, complained about excessive difficulty.

The music by Charles Deenen was generally praised.

1990

He also published a book called C-64 Pelintekijän Opas (or "C-64 Game Maker's Guide") in 1990.

Tapanimäki was originally interested in a career as a graphic designer for advertisements.

1991

In 1991, another game, Moonfall (inspired by Elite and Mercenary), using wireframe 3D graphics, was published.

In the game the player steered a spaceship from the pilot's viewpoint.

Because of agreements made with Hewson, the game could only be published two years after its completion, and was a commercial failure.

2000

Jukka Tapanimäki died 1 May 2000 due to heart failure caused by coronary heart disease.