Age, Biography and Wiki

Erick Wujcik was born on 26 January, 1951 in United States, is an American role-playing game designer. Discover Erick Wujcik's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 57 years old?

Popular As N/A
Occupation Author, editor, game designer, graphic artist, programmer
Age 57 years old
Zodiac Sign Aquarius
Born 26 January 1951
Birthday 26 January
Birthplace United States
Date of death 7 June, 2008
Died Place San Rafael, California, United States
Nationality United States

We recommend you to check the complete list of Famous People born on 26 January. He is a member of famous Author with the age 57 years old group.

Erick Wujcik Height, Weight & Measurements

At 57 years old, Erick Wujcik height not available right now. We will update Erick Wujcik's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
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Who Is Erick Wujcik's Wife?

His wife is Kathryn Kozora

Family
Parents Not Available
Wife Kathryn Kozora
Sibling Not Available
Children Not Available

Erick Wujcik Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Erick Wujcik worth at the age of 57 years old? Erick Wujcik’s income source is mostly from being a successful Author. He is from United States. We have estimated Erick Wujcik's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income Author

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Timeline

1951

Erick A. Wujcik (January 26, 1951 – June 7, 2008) was an American designer of both pen-and-paper and computer role-playing games, and co-founder of Palladium Books.

Wujcik started off as head of the gaming society at Wayne State University, The Warriors and Warlocks of the Wayne Weregamers Society, also known as the Wayne State Weregamers, where he met and befriended Kevin Siembieda.

1979

Wujcik worked as a computer columnist for The Detroit News where he wrote their weekly "Computer Column" from 1979 to 1981.

That served to be a springboard for him to co-found Palladium Books with Kevin Siembieda and to work on developing numerous role-playing games and supplements for such settings as Palladium Fantasy Role-Playing Game, Teenage Mutant Ninja Turtles & Other Strangeness, After the Bomb, Rifts, and many others, including Amber Diceless Roleplaying Game and Paranoia.

1980

By 1980 the Wayne Weregamers became known as the Detroit Gaming Center, when Wujcik, the CDM (Caucus of Dungeon Masters) and Siembieda moved the group from the Monteith House, scheduled for demolition, to an off-campus building that was being maintained by a non-profit; Wujcik became Director for the Center with Siembieda as Assistant Director.

Wujcik published the science-fiction adventure Sector 57 (1980) under the banner of the Detroit Gaming Center.

1985

Siembieda obtained the rights to produce a licensed roleplaying game based on the Teenage Mutant Ninja Turtles comic book, but he did not approve of the freelancer's final product so he had Wujcik redesign the game, which was done in five weeks, and it was published as Teenage Mutant Ninja Turtles & Other Strangeness (1985).

1986

He also did freelance work for West End Games, and wrote one of the early Clones in Space (1986) adventure for the Paranoia roleplaying game, and made contributions to the Acute Paranoia (1986) supplement for the game as well.

While working at West End Games, Wujcik learned that the company held a license from Roger Zelazny for his Amber novels, which were among the favorite novels of Wujcik, and he offered to design an Amber role-playing game even through West End would not guarantee to publish it.

While playtesting the game, Wujcik found that it worked better without dice, but West End disagreed, so he acquired the role-playing game rights to Amber.

1987

Wujcik designed Revised Recon (1987), a role-playing game revision of the miniatures warfare game Recon (1982).

1988

Wujcik also designed the Ninjas & Superspies role-playing game in 1988, which benefited from his long-term interest and extensive research on Japan.

Wujcik also wrote the After the Bomb role-playing for Palladium.

1990

He began developing the game for R. Talsorian Games in the early 1990s, but encountered creative differences there as well.

Siembieda encouraged Wujcik to set up his own company to publish the game, and Wujcik founded Phage Press.

Wujcik hired his cousins Lisa and Ron Seymour to run the business side of the company.

Beginning in the mid-1990s, Wujcik worked in the electronic game business, on titles from Sierra, THQ, and Ubisoft.

1991

Phage Press thus finally published Amber Diceless Roleplaying in November 1991.

1993

Wujcik did not like the manuscripts submitted for the Amber supplement Shadow Knight (1993), so he rewrote the book on his own.

1994

James Wallis brought his Bugtown game to Phage to be produced, but creative differences with Wujcik led Wallis to pull out of Phage in 1994 and start Hogshead Publishing.

1995

Wujcik wrote the book Mystic China (1995) for Palladium.

Wujcik was also the founder of the gaming convention known as Ambercon.

1996

In 1996, Wujcik was able to convince Bugtown creator Matt Howarth to license the rights back to him, although Wujcik never actually published a game based on the comic.

1997

In 1997 he went to work for Sierra Studios and was lead game designer on the game Return to Krondor (1998).

He also served as a game designer at Outrage Entertainment for the game Alter Echo.

Wujcik served as chief editor of Amberzine, a fanzine for the Amber Diceless Roleplaying Game, publishing the work of such notables as Ray Bradbury, Henry Kuttner, and Roger Zelazny.

He was also an editorial contractor for the Detroit Historical Museum, and gave seminars on a wide range of topics related to the writing, design and development of role-playing games.

Wujcik wrote the books Rifts China 1 and Rifts China 2.

2003

Wujcik was also Adjunct Assistant Professor of Game Design at Hong Kong Polytechnic University between 2003 and 2008.

2004

Wujcik licensed the Amber Diceless Role-playing rights to the company Guardians of Order in late 2004.

From 2004 to 2006, Wujcik was Game Design Studio Manager for UbiSoft China, in Shanghai.

2007

In early 2007, Wujcik became the senior game designer/writer for Totally Games.

On December 22, 2007, it was announced that Wujcik had been diagnosed with pancreatic cancer.

The same day, Kevin Siembieda set up a website for well-wishers to leave Wujcik messages:

Erick Wujcik, age 56, is dying of cancer.

Until a few weeks ago, Erick was healthy and doing fine.

He was enjoying his work at Totally Games, a videogame company, when he thought he had come down with the flu.

When he couldn't shake it, he went to the doctors.

The diagnosis was unexpected, to say the least.

2008

Until his death in June 2008, Wujcik was Senior Game Designer and Writer for Totally Games, located in Marin County, California.