Age, Biography and Wiki

Dave Nutting was born on 26 December, 1930, is an American video and pinball game designer (1930–2020). Discover Dave Nutting's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 89 years old?

Popular As N/A
Occupation N/A
Age 89 years old
Zodiac Sign Capricorn
Born 26 December 1930
Birthday 26 December
Birthplace N/A
Date of death 23 September, 2020
Died Place N/A
Nationality

We recommend you to check the complete list of Famous People born on 26 December. He is a member of famous game designer with the age 89 years old group.

Dave Nutting Height, Weight & Measurements

At 89 years old, Dave Nutting height not available right now. We will update Dave Nutting's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
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Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
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Dave Nutting Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Dave Nutting worth at the age of 89 years old? Dave Nutting’s income source is mostly from being a successful game designer. He is from . We have estimated Dave Nutting's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income game designer

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Timeline

1930

David Judd Nutting (December 26, 1930 – September 23, 2020) was an industrial design engineer who played a role in the early video game industry.

He also designed the exterior of the Jeep Wagoneer.

David Judd Nutting was born in 1930 to parents Harold Judd Nutting and Margaret P. Peet in River Forest, Illinois.

He was the youngest of four brothers, including the second oldest brother William Gilbert "Bill" Nutting.

David came to be interested in engineering, disassembling and reassembling household items to understand how they worked.

Despite pressure from his father to become a department store salesman, David joined the Army Corps of Engineers and intended to follow a career path in engineering.

After a year studying at Denison University, Nutting learned about the discipline of industrial design.

He switched colleges to the Pratt Institute in their industrial design program, then rejoined the Army Corps of Engineers.

Thereafter, he joined prestigious industrial design firm Brook Stevens Associates in Milwaukee, Wisconsin.

He worked to design the physical shape of many different items for clients including 3M, Studebaker, cookware for Mirro, tractors for Bolens, and Evinrude Outboard Motors.

He also designed one of the first computer-controlled interfaces for milling machines.

1961

In 1961, Brooks Stevens Associates received a contract from Willys to design an update on the concept of the station wagon.

Though the initial design parameters called for Detroit automotive style exteriors, Nutting worked on his own time to create a design based on the legacy of the Jeep automobile.

His design was subsequently chosen for what was called the Jeep Wagoneer, thereafter inaugurating the category of sport utility vehicles (SUVs).

1963

David became involved with the coin-operated games industry after his brother, Bill Nutting, started as an agent for the Knowledge Computer (1963) electro-mechanical quiz game.

The device needed redesigning, so David and his friend Harold Montgomery who worked at engineering firm Cutler-Hammer created a new version of the machine.

After a falling out between the brothers, David and Harold decided to form their own company, Nutting Industries, in Milwaukee to distribute their device.

1967

They launched their machine I.Q. Computer (1967) to the coin-op industry in 1967, competing with Nutting Associates’ Computer Quiz (1966).

David continued to design the games produced by Nutting Industries, initially different styles of quiz games.

Nutting Industries opened a subsidiary called Modec to expand into the teaching machine market outside of the coin-op industry, which wound up as a financial disappointment.

1971

Nutting and Montgomery convened to create a traditional electro-mechanical shooting game called Red Baron (1971), which was the final game released by Nutting Industries.

Nutting Industries entered receivership, but David purchased the company’s assets with his personal finances.

He formed a new company in 1971 called Milwaukee Coin Industries Inc. (MCI) with partner David Winter, dedicated to producing electro-mechanical games starting with Red Baron.

The company did well in the business of arcade games and recruited engineers from the Milwaukee area to help implement David’s game ideas.

1972

In 1972, former Air Force engineer Jeffery Frederiksen began working with MCI as a contractor.

Trained in solid-state electronics and computer engineering, Frederiksen was recognized by David Nutting for his technical skill.

In 1972, they had opened their Red Baron Amusement Center arcade locations and increasingly wanted to exit game manufacturing.

David Was removed from the company, though he allowed them use of the building under his lease as they wound down manufacturing.

He and Frederiksen jointly established a new research and development company dedicated to coin-op games located in the back of the building, Dave Nutting Associates.

Their first contact in the industry was with Bally Mfg, who were interested in the proposed application of the microprocessor to their pinball business.

Nutting and Frederiksen acquired a development kit for the Intel 4040 microprocessor and obtained a table of Bally’s Flicker (1974) to experiment with.

1974

Nutting increasingly wanted to explore the benefits of solid-state electronics and the two of them collaborated on a game called The Safe (1974) which utilized integrated circuits for the game logic.

Shortly thereafter, David heard about the potential of the Intel microprocessor.

Both he and Frederiksen wanted to pursue creating games using the microprocessor, but the executive board of MCI was not interested.

On September 26, 1974, they demonstrated a working unit which ran using a microprocessor, the implementation of which was subsequently patented.

Bally representatives were impressed with the demonstration, but did not produce a pinball game based on the technology.

1975

Instead, David offered the design to Mirco Games in Arizona, who produced the pinball table The Spirit of ’76 (1975) which was the first commercial pinball table to use a microprocessor.

Dave Nutting Associates kept close communication with Bally as they continued to work on microprocessor prototypes.

After producing a working example of a video game, Bally proposed that Dave Nutting Associates adapt the Taito game Western Gun (1975) to a microprocessor.

Dave, working with Fredriksen as hardware designer and University of Milwaukee graduate Tom McHugh as programmer, designed the video game Gun Fight (1975) which became a huge hit and the first commercially successful video game using a microprocessor.