Age, Biography and Wiki

Akihiko Yoshida was born on 15 February, 1967 in Japan, is a Japanese video game artist. Discover Akihiko Yoshida's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 57 years old?

Popular As N/A
Occupation Video game artist
Age 57 years old
Zodiac Sign Aquarius
Born 15 February 1967
Birthday 15 February
Birthplace Japan
Nationality Japan

We recommend you to check the complete list of Famous People born on 15 February. He is a member of famous artist with the age 57 years old group.

Akihiko Yoshida Height, Weight & Measurements

At 57 years old, Akihiko Yoshida height not available right now. We will update Akihiko Yoshida's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.

Physical Status
Height Not Available
Weight Not Available
Body Measurements Not Available
Eye Color Not Available
Hair Color Not Available

Dating & Relationship status

He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.

Family
Parents Not Available
Wife Not Available
Sibling Not Available
Children Not Available

Akihiko Yoshida Net Worth

His net worth has been growing significantly in 2023-2024. So, how much is Akihiko Yoshida worth at the age of 57 years old? Akihiko Yoshida’s income source is mostly from being a successful artist. He is from Japan. We have estimated Akihiko Yoshida's net worth, money, salary, income, and assets.

Net Worth in 2024 $1 Million - $5 Million
Salary in 2024 Under Review
Net Worth in 2023 Pending
Salary in 2023 Under Review
House Not Available
Cars Not Available
Source of Income artist

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Timeline

Akihiko Yoshida (吉田 明彦) is a Japanese video game artist.

1967

Yoshida was born in 1967 and joined Square in 1995, before the company merged with Enix.

1995

In 1995, Yoshida joined Square and with each project he took on, he experimented with different styles of graphic design.

He has compared his use of color to that of Kingdom Hearts character designer Tetsuya Nomura, and the keeping of color consistent between the characters and the game world.

For the game Tactics Ogre, pencil etchings and CG coloration were used together for the first time.

Yoshida considers the tone and style of the game to be the "ideal" art style and thus within his comfort zone.

The original tarot card illustrations for the game were done for dot graphics, and reflected a limited color index.

When remade for the PlayStation Portable, some staff wanted to use the original illustrations, but Yoshida requested to redraw the illustrations with more detail and color than was possible or required previously.

In designing the character of Vaan for Final Fantasy XII, initially the character was "rugged" and "tough", but after considering the demographics of the games audience, the character was made younger and thinner.

Once the actors motion captured and voice actor Kohei Takeda did the part, the character became slightly less effeminate than was originally designed.

Yoshida set out to create a cast of characters who looked unlike any previous Final Fantasy cast.

He also stated that the character reflected what Japanese audiences want, but that they try to design characters everyone likes.

2013

He then left Square Enix in September 2013 and became freelance.

2014

In October 2014, he became the company director of CyDesignation, a subsidiary of Cygames.

He is well known for his work on the Final Fantasy series.

He is a frequent collaborator of game designer Yasumi Matsuno.

2018

In addition to his work in video games, Yoshida designed the original characters for the 2018 directorial debut film of screenwriter Mari Okada entitled Maquia: When the Promised Flower Blooms.

He has been cited as a "fantastic" artist by Kotaku, and his work on Vagrant Story and Final Fantasy XII was called "brilliant" and "refined" by IGN.