Age, Biography and Wiki
Alex Lee (Alex M. Lee) was born on 1982 in Seoul, is an American and South Korean artist (born 1982). Discover Alex Lee's Biography, Age, Height, Physical Stats, Dating/Affairs, Family and career updates. Learn How rich is he in this year and how he spends money? Also learn how he earned most of networth at the age of 42 years old?
Popular As |
Alex M. Lee |
Occupation |
N/A |
Age |
42 years old |
Zodiac Sign |
N/A |
Born |
1982 |
Birthday |
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Birthplace |
Seoul |
Nationality |
American
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We recommend you to check the complete list of Famous People born on .
He is a member of famous artist with the age 42 years old group.
Alex Lee Height, Weight & Measurements
At 42 years old, Alex Lee height not available right now. We will update Alex Lee's Height, weight, Body Measurements, Eye Color, Hair Color, Shoe & Dress size soon as possible.
Physical Status |
Height |
Not Available |
Weight |
Not Available |
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Not Available |
Eye Color |
Not Available |
Hair Color |
Not Available |
Dating & Relationship status
He is currently single. He is not dating anyone. We don't have much information about He's past relationship and any previous engaged. According to our Database, He has no children.
Family |
Parents |
Not Available |
Wife |
Not Available |
Sibling |
Not Available |
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Not Available |
Alex Lee Net Worth
His net worth has been growing significantly in 2023-2024. So, how much is Alex Lee worth at the age of 42 years old? Alex Lee’s income source is mostly from being a successful artist. He is from American. We have estimated Alex Lee's net worth, money, salary, income, and assets.
Net Worth in 2024 |
$1 Million - $5 Million |
Salary in 2024 |
Under Review |
Net Worth in 2023 |
Pending |
Salary in 2023 |
Under Review |
House |
Not Available |
Cars |
Not Available |
Source of Income |
artist |
Alex Lee Social Network
Timeline
Alex M. Lee (artist) is an American and South Korean artist who lives and works in Phoenix, Arizona.
He is assistant professor of animation at Arizona State University's Herberger Institute for Design & Art and faculty affiliate at ASU's Mesa City Media and Immersive eXperience Center (MIX).
His work uses 3D animation, game engines and virtual reality to explore temporality, language, perception and human interpretation in our technological society.
His work has been presented at the Goethe Institut, SIGGRAPH, Toronto Digifest, anti-utopias amongst other international venues.
Lee was born in Seoul, Korea in 1982 and grew up in America.
He did his undergraduate and graduate degrees at The School of the Art Institute of Chicago, pursuing photography and digital imaging in the former and then Art & Technology in the latter.
Lee's series, Machinic Vision, was featured in the anthology and textbook, "Reframing Photography: theory and practice".
In a documentary video for the release of the textbook, Lee was invited to provide an overview of his series of his early works, which "...emancipates the image from real-world capture by rendering digital images exclusively with computer technology."
In 2017, Lee was part of a VR group show called The Sands at Essex Flowers, a storefront gallery on the Lower East Side of Manhattan.
Reviewed critically by HyperAllergic and Smithsonian magazine, the virtual reality works were curated around the myth of an abandoned casino lying destitute from the bygone era of Fifties Vegas glory, and showcased a 1:1 replica of Essex Flowers venue with embedded digital artworks.
“Everything from Here to Infinity” is an immersive virtual reality piece viewed on the Oculus headset, where Lee processes data of celestial objects from the Sloan Digital Sky Survey (SDSS) and re-renders them in a complex spatial universe of abstract expressionist paint strokes.
It was most recently debuted at Digifest Toronto
In 2018 Lee collaborated with new media artist Erin Gee (artist) to produce an artistic video game, Project H.E.A.R.T. ("Holographic Empathy Attack Robots Team").
It is presented as an installation on a desktop computer with an oculus headset and a biosensor on the user's hand.
The sensor would measure changes in their skin conductance and heart rate as they played the video game.
Users are challenged to use their focus and empathy to support in-game soldiers' morale in order to win, as opposed to enacting the typical violence in first-person shooter video games.
In 2022, Lee debuted his multi-episodic VR project, the Fold.
It is a non-linear interactive film and VR-based art game involving rooms with doors containing a concept folding into other rooms with doors.
Inspired by Jorge Luis Borges' short story 'The Garden of Forking Paths', it is in the spirit of an 'escape the room' concept which highlights the similarities and differences of technics as it relates to Western and Eastern philosophy.
Episode I debuted at the Paris/Berlin Recontres Internationales in Paris and Berlin in 2022 after multiple delays and postponements due to the Covid 19 epidemic.